
Magic Classes

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Mage
Mages are magic users who use pre-written spells to utilize magic. They also combine magic use with regular weapons combat. They combine both methods of fighting for optimal combat finesse. They typically have their own magic for at least one magical element. However, exceptions can be made for fighters who are especially adept at employing magic attacks in regular weapons combat. They may utilize gems for other forms of magic that they do not naturally have. Being a mage does not require a degree or apprenticeship.
Spellwriter

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Spellwriters are magic users who use pre-written spells to utilize magic. They use mainly magical attacks, but can also have some proficiency in certain weapons. They are also capable of updating existing spells, or even writing their own spells in simplistic forms. They must speak at least one fae language at an intermediate level. They typically have their own magic for at least one magical element. However, exceptions can be made for spellwriters that are particularly adept at writing spells. They may utilize gems for other forms of magic that they do not naturally have. Being a spellwriter does not require a degree or apprenticeship.
Sorcerer/Sorcereress
Sorcerers are magic users who do not use pre-written spells to utilize magic. They instead use intuitive magic, magic rune/glyph tattoos, or runed objects. Because of the high power costs associated with intuitive magic, sorcerers almost always have unusually high levels of magic, either through a genetic anomaly, double magic (some combination of genetic magic, druidic magic, and/or blood-switched magic), divine patronage, or possession by a ghost or wraith. They often, though not always, combine magic use with regular weapons combat. They must have their own magic for at least one of the elements. No degree or apprenticeship is required to call oneself a sorcerer.

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Healer
Healers are magic users who use pre-written magic spells to heal people. They are also able to take existing spells and update them to be more sophisticated. They must be able to speak fire fae at the intermediate level, in order to update and refine fire-based healing spells. No degree or apprenticeship is required to call oneself a healer. Healers do not have to have their own magic.
Herbalist
Herbalists are sometimes magic users and sometimes non-magic users, who specialize in herbal medicine and potions. Herbalists that have nature magic, use their magic to manipulate plants for function, as well as breed and grow specialized plants to focus and refine for herbal medicines and potions. No degree is required to call oneself a healer, however, herbalists must complete a seven-year apprenticeship or graduate from an approved herbalist/herbology program at a university. Herbalists technically do not have to have their own magic, though in most cases have their own nature magic.

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Warlock/Witch
Warlocks/witches are magic users who specialize in poisons, potions, and plant breeding and manipulation. They use nature magic to breed and grow specialized plants to make their poisons and potions, or to manipulate plants for function and combat. Warlocks/witches must have their own nature magic, however, certain exceptions can be made for those adept at using natursten to breed and train plants. They differ from other nature magic users, because they use magic to breed their own unique plants, while typical nature magic users purchase these seeds. They differ from herbalists, as they use specially grown plants for fighting and defense, while herbalists focus on healing and wellness. Warlocks/witches almost always use intuitive magic, magic rune/glyph tattoos, or runed objects. They can, but do not typically, employ pre-written spells. No degree is required to call oneself a warlock/witch, however, training under an apprenticeship or coven is essential.

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Copywriters
Copywriters are persons who copy pre-written spells. In order to work, spells must be written, painted, or sewn by hand by someone who understands what the spell does. Copywriters serve the function of copying existing spells and selling them to other magic users. Some more advanced copywriters may edit and help spellwriters/healers or wizards/physicians create their spells. Copywriters typically must be able to speak at least one fae language at a beginner's level, however, no knowledge of the fae languages is technically required. Copywriters usually do not have their own natural magic, but can also be rudimentary practices of their own natural magic. No degree or apprenticeship is required to call oneself a copywriter. However, apprenticeships may be necessary for specific forms of copywriting, such as carving onto wood/stone, imprinting onto leather, tailoring, or using a luxtrabem for engraving.

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Enchanted Storyteller/Musician
Enchanted storytellers/musicians are magic users who utilize magic to enhance performance arts. They can use wind magic to change their voice, sun magic to create illusions, lunar magic to transform people/objects, water magic for water technics, or fire magic for pyrotechnics. They have to have their own magic for one of these categories in order to be an enchanted storyteller/musician, instead of being a regular storyteller/musician who employs the use of magic spells. They do not need to have any fae speaking abilities. No degree or apprenticeship is required to call oneself an enchanted storyteller/musician.

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Priest/Priestess
Priests/priestesses are magic users who receive additional magic power through divine patronage. Different gods/goddesses have different lifestyle rules for their clergy to maintain their patronage. Priests/priestesses can receive elemental magic from their deity, even if they do not have their own magic. However, they often will have their own magic in addition to the magic that their deity bestows upon them. Priests/priestesses will typically use intuitive magic, magic rune/glyph tattoos, and runed objects. They often, though not necessarily, have regular weapons combat training. They can combine both methods of fighting for optimal combat finesse. No degree is required to call oneself a priest/priestess, but divine patronage is necessary. Priests/priestesses usually, but not always, belong to a specific temple or monastic order. If a priest/priestess is banished from their order, they can sometimes retain their divine patronage if they have not broken the lifestyle requirements of their deity. If they lose their patronage, they are no longer a priest/priestess.

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Advanced Magic Classes
Arch Mage
Arch mages are an advanced form of mages. They are proficient in both magic and regular weapons combat and are able to combine the two with optimal combat finesse. They differ from regular mages, as they can speak at least one type of fae language at least at an intermediate level. They are able to refine existing spells or write their own simplistic spells. They must have their own magic for at least one magical element but can use magical gems for other elements. Being an arch mage requires a degree or approved apprenticeship.

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Wizard/Wizardess
Wizards/wizardesses are an advanced form of spellwriters. They use mainly magical attacks, but can also have some proficiency in certain weapons. They are also capable of updating existing spells, or even writing their own spells. They must speak at least one fae language to an advanced level. They must have their own magic for the elemental fae language in which they are proficient. They may utilize gems for other forms of magic that they do not naturally have. Being a wizard/wizardess requires a degree or approved apprenticeship. Wizards/wizardesses get their own 'Wizard's Name' to use as a title and to mark any spells they have originated.
Physician
Physicians are an advanced form of healers. They use pre-written magic spells to heal people. They are also able to take existing spells and update them to be more sophisticated. They must be able to speak fire fae at a high level, in order to update and refine fire-based healing spells. They are also required to speak either earth or water fae at a beginner level, in order to simplistically refine earth or water spells for either earth or water healing. They are required to have a degree or an approved apprenticeship to call themselves a physician. Physicians do not have to have their own magic.

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Grand Warlock/Witch
Grand warlocks/witches are an advanced form of warlocks/witches. They specialize in poisons, potions, and plant breeding and manipulation. They use nature magic to breed and grow specialized plants to make their poisons and potions, or to manipulate plants for function and combat. Warlocks/witches must have their own nature magic. They speak nature fae at least at an intermediate level to allow them to refine existing spells or write their own simplistic spells. Grand warlocks/witches are able to combine pre-written spell use with intuitive magic, magic rune/glyph tattoos, or runed objects for optimal magic combat. A degree or approved apprenticeship is required to call oneself a grand warlock/witch.

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Bard
Bards are an advanced form of enchanted storytellers/musicians. They utilize magic to enhance performance arts. They can use wind magic to change their voice, sun magic to create illusions, lunar magic to transform people/objects, water magic for water technics, or fire magic for pyrotechnics. They have to have their own magic for one of these categories in order to be considered a bard. They may also employ the use of pre-written spells to enhance their performance art. A bard must speak a fae language at least at an intermediate level to simplistically write and refine spells for their particular performance art needs. To be called a bard one must receive an apprenticeship from a member of the Bard's Guild and demonstrate proficiency in at least one instrument. A bard does not need to be a member of the guild themselves in order to maintain their position as a bard. However, a bard cannot train another bard unless they are a member of the Bard's Guild. No degree is required to become a bard.

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Arch Priest/Priestess
Arch priests/priestesses are an advanced form of priests/priestesses. They receive additional magic power through divine patronage. Different gods/goddesses have different lifestyle rules for their clergy to maintain their patronage. Arch priests/priestesses can receive elemental magic from their deity, even if they do not have their own magic. However, they often will have their own magic in addition to the magic that their deity bestows upon them. Their deity will also bestow an additional gift/ability not given to typical clergy. They are often high priests/priestesses in addition to being arch priests/priestesses. However, it is to be noted that a high priest/priestess is a hierarchical position, versus an arch priest/priestess is a clergy who has received additional gifts/abilities from their deity. Not all high priests/priestesses are arch priests/priestesses and vice versa.
Arch priests/priestesses will typically use intuitive magic, magic rune/glyph tattoos, and runed objects. They are also trained in regular weapons combat. They can combine both methods of fighting for optimal combat finesse. No degree is required to call oneself a priest/priestess, but divine patronage is necessary. Arch priests/priestesses usually, but not always, belong to a specific temple or monastic order. If an arch priest/priestess is banished from their order, they can sometimes retain their divine patronage if they have not broken the lifestyle requirements of their deity. If they lose their patronage, they are no longer an arch priest/priestess.

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